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Assignment 5 Reflection on tutor feedback

Reflection on tutor feedback, Assignment 5

“Completing my project based on Through the Looking Glass and receiving feedback from my tutor was both a nerve-wracking and a rewarding experience. I often feel apprehensive about how my work will be received and whether I’ve done enough to meet expectations. However, I was delighted to hear that my tutor was blown away by my efforts, particularly in handmade crafting, the stunning illustrations I created, and my integration of technology. She also recognised my initiative in learning Blender, expressing eagerness to see the animation I am currently working on. My tutor has also encouraged me to start marketing myself, and playfully adviced me to display my sculptures at home rather than sell them. This feedback gave me a renewed sense of confidence in my abilities. Hearing her say, ‘ If you don’t have confidence now you never will, well done Gemma,’ and that she was impressed and blown away by my work was incredibly affirming, and it’s a reminder to trust in my creative instincts moving forward.”

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Assignment 5 Assignments

Assignment Five : Rethinking and Realising

This assignment is an open brief but challenges me to produce a body of work that explores a starting point of my thoughts through different stages of development, materials and processes.

Keywords from the brief:

  • Think unconventionally
  • An open-theme example is improving my drawings
  • Consider sizes, shapes, forms and materials
  • Have an idea, test it, develop it unusually and take it somewhere further.
  • A minimum of three finished pieces
  • Document what you do as you go along
  • This project should take 90hours
  • Write a final reflective statement

Previously, in assignment four, I created 3D clay sculptures and hand-painted backdrops around the theme of imagination, focussing my work on the story of Alice in Wonderland. These artworks included 3D clay sculptures of Alice and the white rabbit, which I photoshopped into hand-painted backdrops. These can be seen here:

Assignment Four

For this new project, I intend to elaborate on the artwork done in assignment four, with a focus on the sequel to Alice in Wonderland, Through the Looking Glass which was first published in 1865. As a result, new challenges will arise, hopefully leading to fresh and different artworks. I’m excited to explore the numerous characters and places depicted in Through the Looking Glass and incorporate them creatively into my illustrations. By delving into this story, I hope to boost my creativity and create a collection of visually appealing and thought-provoking artwork.

Project Proposal: Exploring “Through the Looking Glass”

Brief

Building on my previous work inspired by Alice in Wonderland, this new project will focus on the sequel, Through the Looking Glass. My aim is to develop and refine my creative process by exploring different characters, settings, and themes from the book. The emphasis will be on thinking unconventionally and pushing the boundaries of my artistic practice.

Project Goals

  • Expand on previous themes: Using my prior experience with clay sculptures and painted backdrops, but take the ideas further by exploring new materials, forms, and scales.
  • Create at least three final pieces: These should reflect the development of my ideas and demonstrate my experimentation with either different materials and techniques or both.
  • Document the process: Keep a detailed record of my work at each stage, from initial sketches to finished pieces.
  • Reflect on my practice: Write a final reflective statement that evaluates my process, challenges, and outcomes.

Initial Ideas and Research

First, I downloaded the book ‘Through the Looking Glass’, which I learnt was free to read on Google Play (Google.com, 2024). Due to my dyslexia, I found it helpful to listen to an audio version of the book too (Reads, 2024). While reading the book, I took notes on specific paragraphs that I felt would create interesting pictures.

Fig. 1 Annotations (2024)

Once completed, I reduced the selection to thirteen possible illustrations.

Fig.2 Possible ideas (2024)

I then produced a list of these thirteen ideas, explaining the story for each one, and asked friends and family which three they would most like to see in a book.

Fig.3 Asking friends (2024)

It was interesting as ideas numbered two and eight were the favourites and I selected number one as I was keen to make that particular illustration.

Brainstorming & Thumbnails:

Next, I began creating a series of sketches and notes on the characters, scenes, and themes from  Through the Looking Glass that resonate with me and focused on how I can reinterpret these elements in unexpected ways.

Brainstorming slideshow

Thumbnail Slideshow

Research

Graham Rawle

Studying the methods of other illustrators and artists is essential for discovering artistic movements and strategies that can inspire my work. To this end, I explored Graham Rawle’s book The Wizard of Oz: An Interpretation, a creative reimagining of the classic story. I began by watching a short animated film by Pete Mellor and Graham Rawle that showcased Rawle’s unique visual style.

You can watch the video below.

After viewing it, I purchased a used copy of his book on eBay to delve deeper into his interpretations. As I spent time examining his artwork, it became clear that Rawle painstakingly assembled numerous elements to craft a surreal interpretation of the story. By merging tactile handmade materials, he has created a work that is both imaginative and captivating. Many of the characters, like Toto, were intricately handcrafted before being combined and edited in Photoshop.

During myresearch, I discovered an interview Rawle did with an editor from The International Wizard of Oz Club. It was fascinating to learn that Rawle had been drawn to the narrative for many years before embarking on his reinterpretation and that he uncovered backstories for each character. This undoubtedly deepened his passion for the project, much like my exploration of Alice in Wonderland.

I was excited to see parallels between his work and my previous creation of 3D sculptures integrated into painted backgrounds for my own interpretation of Alice in Wonderland. This has strengthened my confidence in my creative process and fueled my enthusiasm to continue exploring unconventional mediums.

History of Through the Looking Glass

After studying Graham Rawle’s work and techniques, I decided to delve into the origins and inspiration behind Through the Looking-Glass. As I mentioned in my previous assignment, Lewis Carroll was not just an author but also a brilliant mathematician. He had a fascination with reflection, symmetry, and binary logic, which, for many years, scholars have been analysing alongside his mathematical workings. This, along with his relationship with Alice Liddell, likely inspired the creation of Through the Looking Glass.

During my research, I was excited to learn Alice Liddel’s grandparent’s home was located in Cheltenham, Gloucestershire (not far from myself), where Carroll visited her for a short time. This home still features a large ornate mirror, which is believed to be the mirror that inspired Through the Looking Glass. This is shown below.

Fig. 4 Alice looking in the mirror (2024)

Next, I studied some of the original illustrations by John Tenniel for the book. His artwork is incredibly detailed, with intricate line work that vividly brings Carroll’s fantastyl world to life. Tenniel captures the whimsy and imagination of the story, conveying emotion through the characters facial expressions and body language. This is evident, for instance, when Alice encounters the bewildered Queen and helps her by fixing her messy hair and retying her shawl. This illustration can be seen in the Pinterest folder below.

After looking at his work, I’m hoping to be able to create something that is both original and distinctive, like Gramham Rawles and John Tenniels artwork combined. 

Visuals

Alice meets Humpty Dumpty

This illustraton it is based on the following paragraph from the book.

‘And how exactly like an egg he is!’ she said aloud, standing with her hands ready to catch him, for she was every moment expecting him to fall.‘(Google.com, 2024)


After producing thumbnails and experimenting with various compositions, I started to build a 3D model of Humpty Dumpty, I went to my local recycling centre to check if they had anything I could use for this project. I was excited to discover a Styrofoam egg and an old vintage doll. Both I thought would be good for this project.

Fig. 5 egg (2024)
Fig. 6 Vintage Doll (2024)

After I bought them, I started sculpting the egg with floral wire for the arms and legs, and I then added plasticine to finish sculpting the area surrounding the egg. When I was done, I added finishing details like a tissue to his pocket and a cravat I created out of some leftover cloth. A slide show of my work in progress is shown below.

Slide show of working process of making Humpty Dumpty

Next, I began drawing and painting the background on an A3 sketchbook. Mixed media was used for this such as watercolour, crayon and pastel some applied with brushes or sponges.

Slideshow of working process of backdrop painting

It was now time to use Photoshop to improve the painting and add the characters. This last picture features the vintage doll dressed as Alice alongside phrases from the book “Through the Looking Glass” collaged on top.

Fig. 7 Alice meeting Humpty Dumpty (2024)

The result was a unique and fresh retelling of the classic story. I was pleased with how the many elements blended to create an appealing and eye-catching image.

Alice becomes queen

This next illustration is based on the following extract from the book.

The Eighth Square at last!” she cried as she bounded across, and threw herself down to rest on a lawn as soft as moss, with little flower-beds dotted about it here and there. “Oh, how glad I am to get here! And what is this on my head?” she exclaimed in a tone of dismay, as she put her hands up to something very heavy, and fitted tight all round her head.

“But how can it have got there without my knowing it?” she said to herself, as she lifted it off, and set it on her lap to make out what it could possibly be.

It was a golden crown.(Google.com, 2024)

After creating the thumbnail sketches I began considering how to make Alice. I thought of the exercise I had previously completed which was about working small and started trying to make Alice using Fimo clay.

Fig.8 Fimo Experimenting (2024)

However, I found this difficult and didnt have the right modeling tools for working at such a small scale. Instead I decided to make Alice out of air drying clay. Below is a slide show of my working process.

When the sculpture was finished and had dried, I coloured it with acrylic paint and sanded it with a nail file. Finally, I built a plasticine crown and incorporated it into the figure.

Fig. 9 Painted Alice (2024)

Next, I started drawing a background of a beautiful grassy field in my A3 sketchbook using acrylic paint, pastels and crayons.

Fig. 10 Field painting (2024)

After this had dried, I finished the image by adding the clay sculpture in Photoshop and making some final editing. Whilst editing, I wondered if encorporating the vintage doll somehow would be effective.

Fig. 11 Alice doll in field (2024)

However, I didn’t think it worked in harmony with the hand created elements so went back to my original idea. Below is the finished image.

Fig. 12 Alice sculpture in field (2024)

Finally, I created a book mockup for the illustraton.

Fig.13 Mockup (2024)

The final resulted in a unique mixed media artwork that I think has brought the story of Alice and the crown to life in a creative way. The combination of traditional and digital art techniques have added depth and dimension to the overall piece. The use of different mediums allowed me to experiment with textures and colours.

Alice falling down the rabbit hole.

The final image was going to be based on Tweedle Dee and Tweedle Dum. However, there was a change of plan that happed by accident. For research purposes and to hopefully give me more inspiration I researched a book called ‘The story of Alice’ by Robert Douglass and found the only book available was based in a libary twenty minutes away.

Fig. 14 The Story of Alice (2024)

Reseving the book, I drove to the libary with my younger son to collect it. When entering a member of staff was walking around with a VR headset on. Finding this amusing and unusal for the setting I laughed and said what are you doing. He mentioned he was setting up games for a class he was holding for children during the summer holidays. Thinking of my son I asked is there other oppotunitys available at the libary and I was shocked to disover the libary has the following available to use.

  • 360° immersive film
  • 3D design, print, scanning and prototyping
  • Coding & micro-computers
  • Virtual & Augmented reality
  • Advanced digital design & animation
  • Full Adobe Creative Suite
     
  • A design studio for digital design, 3D modelling & animation
  • Oculus Quest virtual reality headsets
  • 3D scanners & printers
  • Podcast recording equipment
  • 360° cameras & editing software
  • Micro-computers & programmable robots
  • Project & Digital Skill support from our Lab Tech teamwhole Adobe suite, camera equipment and 3D laser cutters.

Hearing this I was excited and mentioned my project and showed him some of my work. I had an idea of animating my illustration of Alice falling down the rabbit hole but didn’t know how. He then showed me this could be achieved by scanning and photographing my model and then animating it in a program called Blender.

Therefore, I went back to the libary with my model of Alice and used their 360° cameras & editing software.

Fig. 15 Photograhing Alice (2024)

Next, I used these photos of my sculpture to create a 3d model in Blender and began learning how to create an armature for the model.

Fig.16 Rigging Alice (2024)

It did feel like I had bitten off more then I could chew as the programe is completely new to me and very complicated! However, I am determined to complete my idea as I think it will be not only taking me out of my comfort zone, but learning new skills, developing my artistic ability and creating something exciting and original. However, I know it is going to take me many hours to learn.

Perservering with Blender, I managed after many attempts to attach the completed rig of armature to the model of Alice.

Fig. 17 Armature Alice (2024)

However, when trying to pose the model in different position it was not working correctly as parts of the model were stuck which can be seen in the images below.

Fig. 18 Armature Problems (2024)

This meant I had to go back through every bone in the armature in edit mode and highlight the mesh that needed to be attached to the bone. This was a very tidious and difficult process.

Fig.19 Fixing mesh (2024)

Yet, after many hours I managed to attach all the bones ready to be posed and ready for animation.

The next stage, is to add back the original textures to the model. Which are ready to be synced to the model.

Fig. 20 Alice Fusion (2024)

Once this is achieved I will create an animation of Alice falling in Blender, which I have done a short test and am confident in creating. Below is a short clip of me experimenting with the animation side.

Finally, combine this with the background image below which will be rolling behined. I anticapte this to be completed in After Effects. Unfortunetly, this is a slow process and a giant learning curve for myself so it hasn’t been completed. However, it is my intention to have it completed for assessment.

Fig. 21 Rabbit hole (2024)

Reflective Statement

This project has been both challenging and a rewarding experience, blending traditional methods with advanced digital techniques to re-tell “Alice in Wonderland” and “Through the Looking Glass.” From the beginning, I was eager to explore the possibilities offered by the advanced technology available at the library, particularly in animating my illustration of Alice falling down the rabbit hole. However, the journey took me far beyond digital exploration, as I also experimented with sculpting and mixed media illustrations.

3D Modeling and Animation

Learning Blender, a program entirely new to me, was perhaps the most daunting aspect of the journey. It is evident it has been a steep learning curve as I struggled with rigging and weight painting my model of Alice. There were moments of frustration, especially when the model didn’t respond as expected during the posing phase. However, each challenge presented an opportunity to deepen my understanding of 3D modeling and animation. The satisfaction of finally seeing the armature function correctly was a significant milestone, reinforcing my determination to continue.

Experimenting with the animation itself, although time-consuming, provided a glimpse into the possibilities ahead. The short test clip I created gave me confidence that I could eventually bring my vision to life. Also, the prospect of combining the animated model with the background in After Effects is exciting. This experience has tested my patience but most importantly, expanding my artistic abilities and I am excited to see what else I can create.

Humpty Dumpty and Alice Sculptures

Aside from my work in Blender, I undertook a hands-on project to create a 3D model of Humpty Dumpty. The process of sculpting Humpty Dumpty, using floral wire and plasticine, was both challenging and fun. I hope my attention to detail, from the tissue in his pocket to the cravat made from leftover cloth, added a personal touch that brought the character to life.

Next, I experimented with mixed media in my A3 sketchbook to create colourful backdrops. The use of watercolors, crayons, and pastels allowed me to explore different textures and effects, which I later enhanced in Photoshop. This combination of traditional and digital media allowed me to refine and perfect the background while maintaining the handmade feel of the original work.

Creating Alice was another important moment. Initially, I struggled with sculpting in Fimo clay due to the small scale, but rather than giving up, I adapted by switching to air-drying clay where I was able to mold and paint Alice more effectively.

Integrating these elements into the final image required careful thought. While the vintage doll initially seemed like an interesting addition, I ultimately realised that it didn’t harmonise with the hand-crafted elements. Returning to my original idea, I was able to create an image that felt more unified and true to my artistic vision. The creation of a book mockup allowed me to see how these illustrations might function in a published format.

In reflection, this project has pushed me to think creatively, adapt to challenges, and blend various artistic techniques to achieve a final result that I am proud of. The experience has been invaluable in helping me grow as an artist, and I look forward to applying these skills to future projects.

Reflection on verbal tutor feedback

“Completing my project based on Through the Looking Glass and receiving feedback from my tutor was both a nerve-wracking and a rewarding experience. I often feel apprehensive about how my work will be received and whether I’ve done enough to meet expectations. However, I was delighted to hear that my tutor was blown away by my efforts, particularly in handmade crafting, the stunning illustrations I created, and my integration of technology. She also recognised my initiative in learning Blender, expressing eagerness to see the animation I am currently working on. My tutor has also encouraged me to start marketing myself, and playfully adviced me to display my sculptures at home rather than sell them. This feedback gave me a renewed sense of confidence in my abilities. Hearing her say, ‘ If you don’t have confidence now you never will, well done Gemma,’ and that she was impressed and blown away by my work was incredibly affirming, and it’s a reminder to trust in my creative instincts moving forward.”

Continiation of Blender animation after tutor feedback.

Knowing my animation hadn’t been finished due to the complexity of the software was frustrating, especially given the effort and time I had invested in it. Throughout the process, I learned new skills in 3D modeling, animation, and video editing, and I was eager to see a completed result I could be proud of.

Determined to finish, I continued working on the animation. After many late nights and setbacks, I was finally able to complete it and share it with others.

To bring the character of Alice to life, I first adjusted the model’s mesh in Blender to ensure smoother movements. I then created keyframes in Pose mode, meticulously positioning each part of the model in various poses across frames. This involved detailed adjustments to ensure that Alice’s movements appeared natural and expressive.

Next, I tackled the challenge of installing a camera in Blender to record the animation. This part of the process took several attempts, as setting up a dynamic camera angle that captured Alice’s descent effectively required careful placement and experimentation.

After exporting the animation, I moved on to After Effects, a new software for me, to create a scrolling backdrop. Learning After Effects was initially daunting, but with time I managed to create a background that complemented the movement of the character. Finally, I added music to enhance and bring the animation fully to life.

While the very short animation is not perfect, I believe it captures my creativity, dedication, and willingness to take on new challenges to improve my skills in both illustration and animation. I hope you enjoy watching.

References

Alice in Wonderland: Which places inspired Lewis Carroll’s classic? (2015). BBC News. [online] 10 Aug. Available at: https://www.bbc.co.uk/news/uk-england-33694931.

Douglas-Fairhurst, R. (2015). The story of Alice : Lewis Carroll and the secret history of Wonderland. Cambridge, Massachusetts: The Belknap Press Of Harvard University Press.

Frank Joslyn Baum (2008). The Wizard of Oz (Collecter’s Edition). Atlantic.

Frodelius, B. (2008). Wizard’s Wireless: Interviews With Artists Inspired by Oz. [online] Frodelius.com. Available at: http://www.frodelius.com/wirelesstelegraph/rawle.html [Accessed 1 Sep. 2024].

Google.com. (2024). Through the Looking Glass, And what Alice Found There – Google Play. [online] Available at: https://play.google.com/books/reader?id=i2MCAAAAYAAJ&pg=GBS.PA1.

http://lenscratch.com/author/aline-smithson (2009). Graham Rawle – LENSCRATCH. [online] LENSCRATCH. Available at: http://lenscratch.com/2009/02/graham-rawle/ [Accessed 1 Sep. 2024].

Reads, N. (2024). – YouTube. [online] Youtu.be. Available at: https://youtu.be/X_BFCpGm2sY?si=4Re6S9T65DDT4t00 [Accessed 15 Aug. 2024].

Robinson, M. (2014). Charlton Kings house where the real Alice in Wonderland lived is on the market. [online] Mail Online. Available at: https://www.dailymail.co.uk/news/article-2591691/Five-bedroom-three-storey-house-real-Alice-Wonderland-lived-market-time-three-decades-1million-complete-looking-glass.html [Accessed 1 Sep. 2024].

Sutherland, J. and Gundry, D. (2004). The Project Gutenberg eBook of THE LIFE AND LETTERS OF LEWIS CARROLL (REV. C. L. DODGSON) by S. DODGSON COLLINGWOOD. [online] http://www.gutenberg.org. Available at: https://www.gutenberg.org/files/11483/11483-h/11483-h.htm.

Illustration list

Fig. 1 Fowler, G.(2024) Annotations [Photograph] In possession of the author: Forest of Dean, Glos.

Fig.2 Fowler, G.(2024) Possible ideas [Photograph] In possession of the author: Forest of Dean, Glos.

Fig.3 Fowler, G.(2024) Asking Friends [Photograph] In possession of the authr: Forest of Dean, Glos.

Fig. 4 Fowler, G.(2024) Alice looking in the mirror [Photograph] At: https://www.dailymail.co.uk/news/article-2591691 (Accessed 31/08/24)

Fig. 5 Fowler, G.(2024) Egg [Photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 6 Fowler, G.(2024) Vintage Doll [Photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 7 Fowler, G.(2024) Alice meeting Humpty Dumpty [Mixed media Illustration] In possession of the auth0r: Forest of Dean, Glos.

Fig.8 Fowler, G.(2024) Fimo Experimenting [fimo sculpture, photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 9 Fowler, G.(2024) Painted Alice [Clay sculpture, Photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 10 Fowler, G.(2024) Field Painting [Acrlic painting] In possession of the auth0r: Forest of Dean, Glos.

Fig. 11 Fowler, G.(2024) Alice Doll in field [Mixed media] In possession of the auth0r: Forest of Dean, Glos.

Fig. 12 Fowler, G.(2024) Alice sculpture in field [Mixed media] In possession of the auth0r: Forest of Dean, Glos.

Fig.13 Fowler, G.(2024) Mockup [Digital mockup] In possession of the auth0r: Forest of Dean, Glos.

Fig. 14 Fowler, G.(2024) The story of Alice [ Photograph of libary book] In possession of the auth0r: Forest of Dean, Glos.

Fig. 15 Fowler, G.(2024) Photographing Alice [Photographs] In possession of the auth0r: Forest of Dean, Glos.

Fig. 17 Fowler, G.(2024) Armature Alice [Blender photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 18 Fowler, G.(2024) Armature Problems [Blender photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig.19 Fowler, G.(2024) Fixing mesh [Blender photograph] In possession of the auth0r: Forest of Dean, Glos.

Fig. 20 Fowler, G.(2024) Alice Fusion [ Jpg] In possession of the auth0r: Forest of Dean, Glos. Alice Fusion (2024)

Fig. 21 Fowler, G.(2024) Rabbit Hole [Watercolour painting] In possession of the auth0r: Forest of Dean, Glos.

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Coursework Part Five: Personal Project

Exercise 3:​ Creating Connections

Brief

Up to now you have been reflecting on and collating what you have produced in this unit. Now take the 10 images you uploaded in the last exercise and print them off – you could print off several versions at different sizes to give you lots of visual options. For this exercise you are going to mix up and combine selected elements to create new images. If you are comfortable with software you may decide to complete this exercise digitally.

Lay out your printed images somewhere so that you can look at them together. This is similar to the ‘Cut Ups’ exercise in Part Two but this time all of the imagery is of your own making. Arrange your composite drawings to create connections between them. You could choose to group elements from different drawings together to see what happens, or elements from a few of your photographs. Or you could mix up part of a drawing with part of a photograph and part of a painting. You might like a figure in one image and a landscape in another – put them together to see what new story or narrative they create. Be as experimental as you can. When you have made 10 new composite images upload them to your blog and reflect on the process in writing on your learning log.

Visual Skills 2: Visual Exploration p129

Keywords from the brief

  • Take the 10 images you uploaded in the last exercise and print them off
  • Mix up and combine selected elements to create new images.
  • You may decide to complete this exercise digitally.
  • Arrange your composite drawings to create connections between them.
  • Be as experimental as you can.
  • Reflect on the process in writing on your learning log.

Here is a link to my last exercise that contains the ten selected images.

To see all the images I had chosen up front, I first made an online mood board of them. I then started experimenting with different compositions and digitally segmenting certain areas of each image. Here are the finished drawings made from different portions of the earlier pictures.

One

For the first image, I combined a character I drew for the exercise Slow and a background I painted for Assignment 4. It excited me, as I could see possibilities for a new story. To show my idea, I then wrote a paragraph for the story and made a mockup.

Fig. 1 schoolboy down the rabbit hole (2024)
Fig. 2 schoolboy down the rabbit hole mockup (2024)

Two

For the next illustration, I experimented with a different composition. I did this by combining the background from  assignment four with the two clay sculptures. It was interesting to focus on the fleeing rabbit instead of the earlier detailed drawing.

Fig. 3 Fleeting Rabbit (2024)

Three

For this illustration, I combined the drawing of a house from the Slow exercise, where I created a comic, with the background and white rabbit drawing from Assignment 4.

Fig. 4 Rabbit going home (2024)

Four

This drawing incorporates elements from assignment 4’s background with the painting I completed for an exercise in part three.

Fig. 5 Bats (2024)

Five

This drawing incorporates elements from assignment 4’s background with a character I drew for the exercise: Slow. I then added the text ontop of the painted shape.

Fig. 6 Take time to make your soul happy (2024)

Six

This drawing incorporates elements from part two and part four. The alice clay sculpture can be faintly seen in the water.

Fig. 7 Wizard saving Alice (2024)

Seven

This drawing incorporates elements from part two and and assignment four.

Fig. 8 Wizard capturing the rabbit (2024)

Eight

This drawing incorporates elements from part three and four.

Fig. 9 Reds Secret (2024)

Nine

This image incoperates ellements from each part of the unit. It reminded me of some of the dreams I have had in the past.

Fig. 10 Am I dreaming (2024)

Ten

This illustration incoperates elements from part two and four.

Fig. 11 Stop (2024)

Reflection

The process of combining different elements from various past images has allowed me to explore new perspectives and create unique visual narratives. By digitally segmenting certain areas, I was able to play with composition and create unexpected connections between the original artworks. Overall, this exercise has pushed me to think outside the box and experiment with my creativity in a new way. The final images show a blend of colours, textures, and shapes that were not originally present in the individual images. From all of the new illustrations my favourites are number one, seven and eight as I think they could be used in childrens books.

List of illustrations

Fig. 1 Fowler, G (2024) schoolboy down the rabbit hole [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 2 Fowler, G (2024) schoolboy down the rabbit hole mockup [digital artwork] In possession of the author: Forest of Dean, UK.

Fig. 3 Fowler, G (2024) Fleeting Rabbit [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 4 Fowler, G (2024) Rabbit going home [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 5 Fowler, G (2024) Bats [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 6 Fowler, G (2024) Take time to make your soul happy [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 7 Fowler, G (2024) Wizard saving Alice [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 8 Fowler, G (2024) Wizard capturing the rabbit [Digital illustration and clay sculptute] In possession of the author: Forest of Dean, UK.

Fig. 9 Fowler, G (2024) Reds Secret [mixed media] In possession of the author: Forest of Dean, UK.

Fig. 10 Fowler, G (2024) Am I dreaming [collage] In possession of the author: Forest of Dean, UK.

Fig. 11 Fowler, G (2024) Stop [collage] In possession of the author: Forest of Dean, UK.

Categories
Coursework Part Five: Personal Project

Exercise 2:​ Creative Audit


To think about my final assignment I looked back through all of my artwork created for this unit and identified the works that I think are particually successful.

 To do this I reviewed my sketchbooks, as well as the finished pieces and  read back over my reflective statements and notes in my learning log for each part of the course and made notes.

Part One – What was involved 

  • In Part One of the course I considered my workplace, working process, concepts and ideas key to visual thinking like flow, and play and how they can be used to develop thinking and making processes.
  • For one of the tasks, I illustrated my ideal studio, which I liked not just picturing but also creating humour by including my son and pets in the illustration. 
  • For the assignment, I created an A2 playful illustration by making purposeful markings of varying sizes and shapes from one corner of the paper to another with various mediums. Once finished, I chose sections representing distinct feelings and created additional images.

What I learnt during Part One 

  • To not be afraid of making mistakes 
  • That random mark-making can be an effective method for conquering the blank page and generating fresh ideas.
  • Doodling on a page allowed me to select little portions and create fresh illustrations with emotional significance that I could envision being utilised for various items.

Part Two – What was involved 

In part two I developed these concepts and ideas to examine several approaches to generate ideas and visual thinking through controlled, randomised and accidental working methodologies. These included:

  • An exercise called Composing Pictures. This involved collaging existing works into something new. This included a successful, political collage. 
  • Creating collages from daily tabloids 
  • Creating a word poem by the use of a word processing application and then creating illustrations for each word and eventually combining them all into one coherent image.
  • Assignment 2 I created a video presentation of my work during the unit.
  • Playing the word association game by creating mind maps to help generate new ideas. This led to a successful illustration of a Wizard where I tested my technical skills. 
  • Choosing a word and making a list of all the different manifestations that a word can take. Then I made each manifestation into illustrations.
  • Multi-dimensional thinking strategies.

What I learnt during Part Two

I have explored many concepts and attempted various methods to develop new ideas during this section of the course. I have learned a great deal from this. I am inspired to make illustrations that evoke emotions or convey a message somehow because of them.

It has also taught me not to be afraid to do new things, even if I don’t end up with the greatest piece of art, since it will lead to other opportunities and further my artistic development. 

During part two, I created a comfort zone illustration by writing down topics that make me uncomfortable and comfortable and categorising them into different coloured circles. I concluded that I should repeat this exercise to evaluate if my skills and weaknesses had changed.  Below is the original.

First, I edited the original, deleting all unrelated topics, and then created a new one focusing solely on my illustration concerns and skills to see if anything changed. 

I was pleasantly delighted that several topics have now moved into my comfort zone rather than the danger zone, proving to me that I have grown as an artist over this course and gained more confidence than I thought possible.  

Part three

  • In part three I examined various technical, stylistic and creative processes and explored and experimented with the ideas of duration, scale and movement through creative making. These included:
  • Paper folding where I learnt skills in Origami and tested my perseverance.
  • Created a comic based on my own experiences with the struggles of Insomnia.
  • I created rapid portraits of facial expressions using plasticine and found my love of sculpture again.
  • Continuous line sketches 
  • Assignment three I created an animation about a ballet dancer struggling with the torments of bullies. 

What I learnt during Part Three

  • To make time to play and have fun experimenting 
  • I have found my love of working with clay again.
  • I have strengthened my hand and eye coordination by practising continuous line drawing.

Part four

In Part Four I selected one of three possible themes to develop my own visual research, experimentation and creative process culminating in a body of original artwork. Working with the theme ‘ Imagination’ This assignment brought my observational skills, innovative strategies and making methods together to fully develop my ideas and concepts into a coherent body of artwork. 

The assignment was based on my interpretation of some of the scenes from Alice in Wonderland 

What I learnt during Part Four

  • The importance of asking for feedback on my work 
  • I enjoy creating work from my imagination 
  • This assignment has proved that I want to become a children’s book illustrator because of how much I have enjoyed it. 
  • I have developed a unique artistic style. 

After I selected 10 pieces of work I have made in this unit I think are particularly successful. These are shown below including a link to an animation I made.

By doing this, I have identifyed what has worked during the course and can see how I can build upon the work I have produced so far.

Additionally, to help me visualise my work altogether I have produced a small vitual gallery. This can be seen by clicking on the link below.

Virtual Gallery

Categories
Assignment 4 Assignments

Assignment four

Before beginning assignment four I reflected on the ways I have approached making throughout this unit and broke them down into categories so I could continue thinking about strategies to help me stay open minded and be creative.

Approaches

  • Identifying keywords
  • Brainstorming
  • Research

Methods

  • Thumbnail sketches
  • Generating ideas
  • Drawing ideas up
  • Choosing ideas
  • Creating visuals
  • Final artwork

Conceptual strategies

  • Word association
  • Word processing
  • Words to pictures
  • Considering viewpoint, composition, and content

Ways of making

  • Painting
  • Sculpture
  • Paper folding
  • Working small
  • Working big
  • Collage
  • Mixed media

Brief

For this assignment there are a choice of three assignment titles that I can develop for this themed project. The university has deliberately made the themes expansive and open so I can interpret them in many ways. These three theme titles are:

  • A Place
  •  Imagination 
  •  The Word

Brainstorming

To begin I read the brief for each of the named projects and decided I didn’t want to do ‘The Word’ project as I felt it led me to a more graphical approach and this is not my speciality. Therefore, this left ‘A Place’ and ‘Imagination’ to decide between. To help me decide on the one that appealed most I created brainstorms for each topic. These can be seen below.

Imagination’ brainstorm

Fig. 1 Imagination Brainstorm (2024)

‘A place’ brainstorm

Fig. 2 A Place Brainstorm (2024)

Generating ideas, concepts and images.

After creating these maps, I reviewed my past work with my instructor and explored the possibilities shown in the maps. In the session, I realised that my true fascination lay with the concept of imagination. In my mind map, I had listed John Tenniel and I thought to myself what could be more inspiring than John Tenniel’s enchanting illustrations of “Alice in Wonderland” and the dreamlike story itself, penned by Lewis Carroll and first published in 1865?

Also, after some research, I discovered that all works produced during Lewis Carroll’s lifetime are copyright-free around the world. Although I had no intention of copying anyone’s artwork, I didn’t want to incur any legal problems by using their works as inspiration.

Reflecting on some of my work, I recognised that part of it may have been influenced by Alice in Wonderland. Here are some of these pieces.

Below is an exercise where I created illustrations based on Pareidolia.

Fig. 3 Flower characters (2023)

Below is a an illustration I created for an exercise in Illustration Sketchbooks called Interpretation and communication.

Fig. 4 Mockup page 1 (2023)
Fig. 5 Mockup page 2 (2023)

Below is a video of a zine I created made for a previous assignment in the unit Illustration Sketchbooks.

Desk research

To begin with I decided it would be best to read the book before looking at any previous artists works as I wanted to use my own imagination to picture each character. To do this I listened to the following audiobook and made notes while listening to it.

Notes

Fig. 7 Notes (2024)

Chapter One really appealed to me because I felt it set the scene for the whole story and established the atmosphere. It felt quite magical and surreal. When reading the chapter again, I highlighted parts that I thought would make for an interesting illustration.

Fig. 8 Down the Rabbit hole page 4 (2024)
Fig. 9 Down the Rabbit hole page 5 (2024)

Next, I got out my sketchbook and began sketching out what I thought the white rabbit looked like in my imagination.

Fig. 10 Sketch of white rabbit (2024)

Before continuing I thought it was time to look at other artists work for inspiration.

Multiple artists have created illustrations for Alice in Wonderland, each with their own unique artistic expression. However, I wanted to create something distinctive. Researching, I was inspired by the following artists: Annie Montgomerie, Mary Rose Young, Tenniel, and Rackham.

Annie Montgomerie’s anthropomorphic animal figures are particularly unusual and lifelike. Each figure has its own intriguing story and particular appeal, conveying a sense of nostalgia, uniqueness, and cuteness. Each doll is constructed from vintage items such as broaches, children’s shoes, jewellery, and buttons. Below are some examples. My personal favourites are the chimpanzees as they are my favourite animal.

Fig. 11 anthropomorphic animal figures (2024)
Fig. 12 anthropomorphic sheep (2024)

Mary Rose Young is a local artist in the Forest of Dean that I once worked for when I was sixteen, employed to paint designs onto her pottery. However, researching her lately, I discovered she has since made some new designs that are inspired by Alice in Wonderland. What I like about them is their bold colours and whimsical patterns that capture the imagination.

Below are some examples.

Fig. 13 Mary Rose egg cups (2024)
Fig.14 Mary Rose Alice Teacup (2024)
Fig. 15 Mary Rose Alice teapot (2024)

Last but not least, I could not leave out the old illustration masters such as Tenniel and Rackham. Their illustrations continue to be timeless and influential in the world of art and literature. Their work has inspired countless artists and continues to captivate audiences of all ages.

Below are some examples.

John Tenniel

Arthur Rackham

Visual research in the world

Through my research, I discovered that the character Alice is based on a real person named Alice Pleasance Liddell.

Wanting to learn more about what inspired the story, I did more research and discovered that the author of Alice in Wonderland, Charles Lutwidge Dodson (pen name Lewis Carroll), moved to Oxford and enrolled at Christ Church College, where he studied mathematics while also living in the city. Lewis Carroll became friends with Henry Liddell, the Dean of Christ Church College, and all three of his daughters when he was studying there. Lewis entertained the girls with stories, and Alice Liddell encouraged Lewis to write down one of them, resulting in the well-known story Alice in Wonderland. 

 After researching online and reading the story, I wanted to discover what inspired Lewis Carroll. Therefore, I planned a day trip to Oxford with my husband to see the sights that inspired his magical story. As I went over the college grounds and toured the city, I could almost envision the author himself telling wonderful stories to the Liddell sisters. It was a fantastic day that brought the famous narrative to life in a completely new way.

Below is a map I downloaded from the internet to follow on the excursion.

Fig. 16 OxfordMap (2024)

To start the strip we visited Alices shop this used to be Alice Liddell’s local sweet shop.

Fig. 17 Alices shop (2024)

Illustrations of the interior of the shop also appeared in the book Through the looking glass.

Fig. 18 Pencil sketch of Alices shop (1871)

Opposite the shop is Christ Church College which we entered and paid to do an audible tour.

Fig.19 My Husband and I (2024)

Below are exterior photographs of Christ Church College.

Fig. 20 Exterior photos of Christ Church (2024)

We then entered the interior of the building and visited the Great Hall, which is still used today by students for the meals. Hanging near the entrance to the hall was a painting of Lewis Carroll.

Fig. 21 Charles Lutwidge Dodgson (1899)

Whilst in the hall I pondered if the great hall with its long magnificent tables may have influenced Lewis’s imagination with the Mad Hatters Tea party?

Fig. 22 The Great Hall (2024)

Halfway into the hall on the left hand-side was a fireplace, next to it sat brass andirons shaped like two ladies with long necks. I would imagine this inspired Lewis’s writing when he wrote about Alice’s neck growing longer and longer when she eat the left part of a mushroom.

Fig. 23 andirons (2024)

After visiting Oxford my son said “would you like to borrow my book?” I had forgotten I had given him Alice Adventures in Wonderland a few years ago. Pleasantly surprised the book contains both coloured and black and white illustrations by John Tenniel.

Fig. 23 The pool of tears (1982)
Fig. 23 Front Cover(1982)

Above the fireplace in the Grand Hall is a stained glass window that features characters from the book including a portrait of the real Alice. You will have to look carefully to see each character. This window was added to the college in the 1920’s to celebrate Carroll.

Fig.24 Stained Glass Window (2024)

Next, we moved on to the adjacent cathedral and I asked a tour guide if the cathedral had any significant influence on the story. Pleasantly surprised the man showed me to the garden of which was a small door. This was the door that Lewis Carroll used as inspiration for in the book.

Fig. 25 Alice’s door (2024)

 “A little door about fifteen inches high: she tried the little golden key in the lock, and to her great delight it fitted! … she knelt down and looked along the passage into the loveliest garden you ever saw.”

(Carroll, 1982)

The tree behind the wall is also considered to feature in the book when Alice meets the disappearing Cheshire Cat.

This Leeds me to my favourite inspiration that Lewis used and it is hidden well. Situated within the Cathedral high up on one of the pillars was an engraving which looks very familiar could this be the Cheshire Cat inspiration?

Fig. 25 Cat (2024)

Next, we went to the Oxford Museum near Christ Church Cathedral and discovered artefacts belonging to Alice Liddell. These were a key presented to Alice at the opening of the Emery Down and Bank Women’s institute, Lewis Carroll’s pocket watch and Alice’s pocket watch.

Fig. 26 Pocket Watch (2024)

Finally, we attempted to visit the botanical gardens, which Lewis Carroll would frequently visit with Alice, but they were closed. However, we did walk along the river and see where Carroll used to take the three daughters on boat rides and tell them stories.

Fig. 27 Bridge (2024)

Visiting Oxford and seeing the influential elements that Lewis Carroll drew upon for his story have been worth seeing and have inspired my own imagination. I am eager to explore different visual interpretations of my own work and see how they compare to the original source material.

Making

Looking back at my sketchbook of the rabbit I drew, and refreshing my recollection of the artists I had studied, I decided to try to create something unique. To do this, I began compiling a list of everything that had inspired me, from colours to shapes to textures, and considered how I could combine them in new and unique ways.

Fig. 28 Inspiration notes (2024)

Looking back over my sketchbook at the rabbit I drew and refreshing my memory of the artists I had studied, I decided to try to create something new. To achieve this, I made a list of my inspirations, including colours, forms, and textures, and brainstormed ideas. After, I also thought about designs for the Mad Hatter’s hat, which reminded me of a project I worked on in college when I was sixteen. This was to make a hat for the Mad Hatter’s Tea Party.

Fig. 29 Newspaper clipping (2000)

Could I expand on this notion now? Other ideas were the Cheshire Cat’s fading smile and tail, the Queen of Hearts’ fondness of red flowers, the talking caterpillar, the card soldiers, and Alice frequently changing sizes. 

The first piece I created was what I imagined the white rabbit would look like, and I used my initial sketch as a reference. Thinking about the artist that I researched previously, I decided that I would create the character out of clay. I began by creating a foil frame that I then stuck the clay to and carefully sculpted the white rabbit.

Fig. 29 Rabbit sculpture (2024)

As I worked, I found myself immersed in the creative process. After the clay had dried and hardened, I was disappointed to see that it had numerous cracks. To try to mend it as best I could, I mixed PVA and clay slip and painted it over, filling the gaps. After the mixture had set and dried, I painted the rabbit white with a pink nose and black eyes.

Fig. 30 Painted rabbit sculpture (2024)

Thinking about the artist Annie Montgomerie’s animal creations and the garments they wear, I thought about doing something similar and making the rabbit’s waistcoat myself. I’ve had a secret desire to learn how to crochet. Never having tried before, I joined a social club at a cafe with a friend, where two older ladies taught me the basics of Tunisian crochet. For the majority of that hour, I had an empty needle and a knotted ball of wool, but by the end, I had managed to make a simple square. Using the newly acquired skills, I crocheted a waistcoat for the rabbit and attached my own pocket watch, which I purchased as a child.

Fig. 30 Finished rabbit sculpture (2024)

Next, I wanted to create a whimsical background for the rabbit, and I wanted it to feature daisies, which were described in the story. I decided to incorporate the daisies into a colourful backdrop using acrylic paint, using different shades of green, blue, and yellow and a small amount of pinks and reds for other flowers. 

Fig. 31 Daisy Painting (2024)

Next, using Photoshop I combined the background and the rabbit and added some enhancements.

Finished artwork

Fig. 32 I’m late (2024)

Finally, I created a mockup of a book featuring a page from the story of Alice in Wonderland using my illustration.

Fig. 33 I’m late mock up (2024)

The outcome was as I had envisioned, which made me happy. Creating something colourful and unique that came from my imagination was incredibly satisfying; looking at the mockup brought my vision to life, made me happy, and made me feel it is possible to become a children’s book illustrator. 

Wanting to explore the theme of Alice in Wonderland further, I decided to create my own interpretation of the character Alice. However, I wanted Alice to represent the real Alice Liddell, who had brown hair and eyes, not blond and blue eyed. To do this, I began exploring ideas in my sketchbook.

Fig. 33 Alice model ideas (2024)

Thinking of the scenes from the book, one of my favourites is when Alice falls down the continuous rabbit hole that features cubards, shelving, and books. As a child, I remember reading this chapter, and it really sparked my imagination, so I decided this would be my next project.

Again, I wanted to make it a unique illustration and decided to make Alice out of plactercine. Before starting, I drew many thumbnail sketches of possible compositions for the overall illustration.

Fig. 34 Thumbnails (2024)

From these thumbnail sketches I selected the one shown below.

Fig. 35 Chosen Thumbnails (2024)

Next, I began making a wire frame for the Alice sculpture using florist wire.

Fig. 36 Wire sculpture (2024)

Next, I began covering the wire with tin foil and creating the shape for Alice.

Fig. 37 Foil Sculpture (2024)

Once I was happy with the shape I began sculpting with the coloured plastercine.

Fig. 38 Plasticine modeling (2024)

Below are images of Alice finished.

Fig. 39 Finished Alice model (2024)

Next, I begain painting the background for the final illustration using Acrylic paints.

Fig. 40 Failed background (2024)

However, once I began, I realised it wasn’t the right medium for the task. There is a lot of detailed information I wanted to include in the illustration, and I felt acrylic paint would lose this aspect. Therefore, I began again, but this time using watercolour and black fine liner pens.

Fig. 41 Watercolour background (2024)

Previously, I had drawn a sketch of a rabbit, which I thought would look great running away through the passage. Below is the rabbit I sketched.

Fig. Mixed media white rabbit (2024)

Using Photoshop, I added the rabbit and made some enhancements to the background.

Fig. 43 Completed Background (2024)

Next, I added Alice to the scene with some shaddows.

Fig. 44 Completed Illustration (2024)

To finalise the illustration I made another mockup to see how it would look.

Fig. 45 Mockup of Alice falling down the well (2024)

After finishing this illustration, I then asked family and friends their opinions, and here are their statements.

“I’m finding it impossible to fault; it looks professional to me.”

“Excellent. You can use it to advertise.”

“Smart, first edition, please.”

“Looks good looking down the well.”

“That looks great, well done.”

Finally, my favourite comment! –

“Well done; it looks brilliant; she still has Botox lips though.”

After reading all these comments, I was very happy that I had such good feedback, as I wasn’t entirely sure if it worked. The positive feedback from family and friends reassured me that my illustration was well-received and effective. It gave me confidence in my work and motivation to continue creating further work. 

This assignment has been really enjoyable and one that I could continue as I have so many other ideas for scenes in the book. It has been enjoyable to explore ideas from my own imagination. 

Using a Website called Redbubble I set up a shop called Inkpics where people can purchase items with my artwork on certain products. This was fun to see my work online and available to purchace. Below are some exmples of some of the products available.

Fig. 46 Wonderland Pin (2024)
Fig. 47 Not all who wonder are lost (2024)

Creating products to sell online has made me realise the possibility I have with my illustration work and that I need to start setting up my own personal online shop and website. This way, I can showcase my designs and artwork to a wider audience and potentially reach more customers. I am excited about the opportunity to turn my passion for illustration into a profitable business venture. 

Illustration list

Fig. 1 Fowler, G (2024) Imagination Brainstorm [freeform screenshot] In possession of the author: Gloucestershire. 

Fig. 2 Fowler, G (2024) A Place Brainstorm [freeform screenshot] In possession of the author: Gloucestershire. 

Fig. 3 Fowler, G (2023) Flower characters [WordPress screenshot] In possession of the author: Gloucestershire.

Fig. 4 Fowler, G (2023) Mockup page 1 [WordPress screenshot] In possession of the author: Gloucestershire.

Fig. 5 Fowler, G (2023) Mockup page 2  [WordPress screenshot] In possession of the author: Gloucestershire.

Fig. 6 Fowler, G (2023) Video of Bad Magic zine  [Youtube video] In possession of the author: Gloucestershire.

Fig. 7 Fowler, G (2024) Notes [Freeform screenshots] In possession of the author: Gloucestershire.

Fig. 8 Fowler, G (2024) Down the Rabbit Hole page 4 [Photograph of printed text] In possession of the author: Gloucestershire.

Fig. 9 Fowler, G (2024) Down the Rabbit Hole page 5 [Photograph of printed text] In possession of the author: Gloucestershire.

Fig. 10 Fowler, G (2024) Sketch of white rabbit [Photograph of pencil sketch] In possession of the author: Gloucestershire.

Fig. 11 Montgomerie, A (2024) anthropomorphic animal figures [Webpage screenshot] Available at: https://beinart.org/blogs/articles/interview-with-annie-montgomerie

Fig. 12 Montgomerie, A (2024) anthropomorphic sheep [Webpage screenshot] Available at: https://beinart.org/blogs/articles/interview-with-annie-montgomerie

Fig. 13 Young, M (2024) Mary Rose egg cups [Webpage screenshot] Available at:https://www.maryroseyoung.com/product/alice-in-wonderland-egg-cup/

Fig. 14 Young, M (2024) Mary Rose Alice Teacup [Webpage screenshot] Available at: https://maryroseyoung.myshopify.com/products/alice-in-wonderland-white-rabbit-cup-and-saucer

Fig. 15 Young, M (2024) Mary Rose Alice Teapot [Webpage screenshot] Available at: https://maryroseyoung.myshopify.com/products/alice-in-wonderland-large-teapot

Fig 16 (2024) Oxford Map {map] At: https://www.oxfordvisit.com/articles/lewis-carrell-alice-in-wonderland/

Fig. 17 Fowler, G (2024) Alice’s shop [photographs] In possession of the author: Gloucestershire.

Fig.18 Tenniel, J (1871)  Pencil sketch of Alices shop [Webpage screenshot of pencil sketch] Available at: https://aliceinwonderlandshop.com/pages/history

Fig. 19 Fowler, G (2024) My Husband and I [Photograph] In possession of the author: Gloucestershire. 

Fig. 20 Fowler, G (2024) Exterior photos of Christ Church [Photograph] In possession of the author: Gloucestershire.

Fig. 21 Herkomer, H  (1899) Charles Lutwidge Dodgson [Oil painting] Available to be seen in Christ Church Great Hall.

Fig. 22 Fowler, G (2024) The Great Hall (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 22 Fowler, G (2024) andrions (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 22 Carrol, L (1982) The pool of tears [Photograph of printed book] In possession of the author: Gloucestershire.

Fig. 23 Carrol, L (1982) Front cover [Photograph of printed book] In possession of the author: Gloucestershire.

Fig. 24 Fowler, G (2024) Stained Glass Window (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 24 Fowler, G (2024) Alice’s door (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 25 Fowler, G (2024) cat (2024)  [Photograph] In possession of the author: Gloucestershire. Can be seen at Christ Church Cathedral Oxford. 

Fig. 26 Fowler, G (2024) Pocket watch  (2024)  [Photograph] In possession of the author: Gloucestershire. Can be seen at the Oxford museum

Fig. 27 Fowler, G (2024) Bridge  (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 28 Fowler, G (2024) Inspiration notes Brainstorm [freeform screenshot] In possession of the author: Gloucestershire. 

Fig. 28 Fowler, G (2000) Newspaper Clipping [photograph] In possession of the author: Gloucestershire.

Fig. 29 Fowler, G (2024) Rabbit sculpture (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 29 Fowler, G (2024) Painted rabbit sculpture (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 30 Fowler, G (2024) Finished rabbit sculpture (2024)  [Photograph] In possession of the author: Gloucestershire.

Fig. 31 Fowler, G (2024) Daisy Painting (2024)  [Acrylic on paper] In possession of the author: Gloucestershire.

Fig. 32 Fowler, G (2024) Im late (2024)  [Mixed media] In possession of the author: Gloucestershire.

Fig. 32 Fowler, G (2024) Im late mockup (2024)  [Photoshop screenshot] In possession of the author: Gloucestershire.

Fig. 33 Fowler, G (2024) Alice model ideas (2024)  [Pencil sketch] In possession of the author: Gloucestershire.

Fig. 34 Fowler, G (2024) Thumbnails  (2024)  [Pencil sketch] In possession of the author: Gloucestershire.

Fig. 35 Fowler, G (2024) Chosen Thumbnail  (2024)  [Pencil sketch] In possession of the author: Gloucestershire.

Fig. 36 Fowler, G (2024) Wire sculpture (2024)  [Sculpture] In possession of the author: Gloucestershire.

Fig. 37 Fowler, G (2024) Foil sculpture (2024)  [Sculpture] In possession of the author: Gloucestershire.

Fig. 38 Fowler, G (2024) Plasticine modelling (2024)  [Sculpture] In possession of the author: Gloucestershire.

Fig. 39 Fowler, G (2024) Finished Alice model (2024)  [Sculpture] In possession of the author: Gloucestershire.

Fig. 40 Fowler, G (2024) Failed background (2024)  [Acrylic on paper] In possession of the author: Gloucestershire.

Fig. 41 Fowler, G (2024) Watercolour background (2024)  [Watercolour on paper] In possession of the author: Gloucestershire.

Fig. 42 Fowler, G (2024) Mixed media white rabbit  (2024)  [Watercolour on paper] In possession of the author: Gloucestershire.

Fig. 43 Fowler, G (2024) Completed Background (2024)  [Watercolour on paper] In possession of the author: Gloucestershire.

Fig. 44 Fowler, G (2024) Completed Illustration (2024)  [Mixed media] In possession of the author: Gloucestershire.

Fig. 45 Fowler, G (2024) Mockup of Alice falling down the well (2024)  [Photoshop screenshot] In possession of the author: Gloucestershire.

Fig. 46 Fowler, G (2024) Wonderland Pin (2024)  [Redbubble screenshot] In possession of the author: Gloucestershire.

Fig. 47 Fowler, G (2024) Not all who wonder are lost (2024)  [Redbubble screenshot] In possession of the author: Gloucestershire.

References

admin (2023). Lewis Carroll’s Oxford: A Thorough Guide to Alice In Wonderland. [online] OxfordVisit. Available at: https://www.oxfordvisit.com/articles/lewis-carrell-alice-in-wonderland/#google_vignette.

Carroll, L. (1982). Alice’s Adventures in Wonderland .

England, H. (2015). 6 Places That Inspired Alice in Wonderland. [online] The Historic England Blog. Available at: https://heritagecalling.com/2015/07/03/6-places-that-inspired-alice-in-wonderland/ [Accessed 30 Jun. 2024].

Ferneklint, R. (n.d.). The Real Lewis Carroll and Alice. [online] Historic UK. Available at: https://www.historic-uk.com/CultureUK/Real-Lewis-Carroll-and-Alice/.

Okay, A. (2023). Exploring the Magical Art of Alice in Wonderland. [online] Andy okay. Available at: https://andyokay.com/blogs/the-gallerist/exploring-the-magical-art-of-alice-in-wonderland?currency=GBP.

Rawson-Smith , I. (2022). Interview with Annie Montgomerie. [online] Beinart Gallery. Available at: https://beinart.org/blogs/articles/interview-with-annie-montgomerie.

Tenniel, J. (2008). The Project Gutenberg e-book of Tenniel Illustrations for Alice in Wonderland, by Sir John Tenniel. [online] http://www.gutenberg.org. Available at: https://www.gutenberg.org/files/114/114-h/114-h.htm.

Young, M.R. (n.d.). Alice in Wonderland Egg Cup – Mary Rose Young. [online] Mary Rose Young. Available at: https://www.maryroseyoung.com/product/alice-in-wonderland-egg-cup/ [Accessed 30 Jun. 2024].

Categories
Assignment 3 Research & Reflection

Reflection on part 3

Part three of this course has been enjoyable but very challenging. I have had to learn many new skills, such as animation, paper folding, painting on a large scale, and working at speed. The workload has been intense, but I have enjoyed pushing myself to try new things and expand my artistic abilities. Despite the challenges, I have found immense satisfaction in seeing my skills evolve and improve and watching my projects come to life. 

Animation is a new skill that I have learned in this part of the course. Previously, I once attempted a small gif; it only consisted of four panels and was not very good. Therefore, I am proud that I stepped out of my comfort zone, tried again, and learned new skills that I would like to develop further in the future. I am excited to continue growing and improving in this area; the only worry is how time consuming it is. 

Working on a large scale was also a challenge that pushed me to be more resourceful and creative in finding solutions. It was the first time I had ever painted a landscape scene. I have always thought it would be too difficult and have avoided even trying. However, I was surprised and happy with the end result, and it is even framed and now hanging in my kitchen. 

Finally, one exercise that I found very challenging was Exercise 4: Small. Attempting to make characters out of oragami was very frustrating at times. Yet, after persisting, the end result produced some aesthetically pleasing results in the form of book covers. These projects have reminded me of the importance of trying new things and stepping out of my comfort zone. 

In exercise 4, I combined different elements from different projects that I felt had a successful outcome at the end. To make them work, I had to crop and adjust different parts of the illustrations. Again, in assignment 3, I combined the work produced from exercise Fast and exercise Big. Using different elements allowed me to push my creative boundaries and think outside the box when it came to completing the assignment. Overall, I have learned that taking risks and experimenting with different techniques can lead to innovative and unique outcomes in my art projects. I am excited to continue exploring new methods and styles in future assignments to further develop my artistic skills.

During this course, there have been many artists that I have researched, and there are two that I will remember, which are Marina Abramovic and Tehching Hsieh. Both of these artists have pushed the boundaries of performance art and challenged traditional notions of endurance and time. Reading about them both shocked me and intrigued me. However, I do not want to produce art like they have; it is not something I personally would want to do, but what I have learned from them is to persevere, take risks, and keep challenging myself to push past my comfort zone and explore new possibilities. 

Categories
Assignment 3

Assignment Three

Brief

Your assignment task is to undertake a more sustained and focused project that goes through various iterations and processes of making, addressing the theme of ‘movement’ in either the production of the work or in its content. This idea of ‘movement’ could produce an artwork that moves quickly or slowly, or moves from being large to small, or from colour to black and white, for example, or indeed any combination of all those qualities. The important thing is that you are documenting a process of making and change.

Using the material you have already produced for the exercises, you will combine elements of your work to produce ONE of the following options. The content is up to you, but it should take about 4 days to produce from beginning to end:

  1. Animation: This could take many possible forms. You could develop a ‘flick book’ approach, a stop-motion animation, or a digital animation or gif.
  2. A ‘zine’ or small book.
  3. A short film or video.
  4. At least three character illustrations with suitable backdrops and details of character traits.

Keywords from the brief

  • A project that goes through various iterations and processes of making, addressing the theme of ‘movement’
  • moves quickly or slowly,
  • The important thing is that you are documenting a process of making and change.
  • Using the material you have already produced for the exercises, you will combine elements of your work to produce ONE of the following options.
  • Animation:
  • A ‘zine’
  • A short film or video.
  • At least three character illustrations with suitable backdrops and details of character traits.

Mind map

To begin, I made a mind map of all of my likely ideas for this assignment to assist me in determining the best course of action for the project.

Fig. 1 Mind map (2024)

The first thought I had was to animate a comic I had created for a prior exercise. I used Skillshare to study how I could achieve this and discovered a great video created by Sarah Andersen, a webcomic artist and illustrator. The screenshot below is an example of her work. In the final panel, she animated the girl to dance.

Fig. 2 Skillshare (N.D)

Following this video, I attempted to create my own comic using my past work as a reference. However, after spending a significant amount of time attempting to animate various parts of my work, I discovered that when it came time to publish it, it would not load properly. Below is an example of a successful panel.

However, after being unable to get it to play properly, I decided to reconsider my assignment ideas.

Another concept I had was to make an animation about a young girl who enjoyed dancing but had never been able to pursue her goals due to poverty and perhaps bullying. I liked this idea because I thought there was no better way to demonstrate movement than through dance.

Research

Firstly, I researched into animation and found artists that are inspirational, such as:

Walt Disney

The first person that sprung to my mind when thinking about animation is of course Walt Disney. Having loved watching his timeless animations as a child such as Snow White and the Seven Dwarfs, made me want to know more about how he started in the world of animation so I followed this thought on with some research and watched the video below.

It was intriguing to see how he began his career as an animator by accepting a cartoonist position with the Kansas City Star and Kansas City Journal. Initially, he was contracted to create stick figure cartoons with cutout paper. Two years later, Walt worked with his colleague Ub. They collaborated to create a series of short animated films known as “laugh-O-Grams.”

What inspires me the most about Walt Disney is his perseverance in the face of hardship. Although the laugh-O-Grams were a success, he then went on to make short animated films like Alice’s Wonderland. Unfortunately, he ran out of money and was declared bankrupt. Many individuals would have given up at this point in their careers, but he persevered and founded Walt Disney with his brother. He continued with the Alice project, which was a hit, and later went on to make further animated features. As the short films grew successful, Walt and his brother established a new studio. However, he continued to struggle when a competitor named Charles Mintz offeredHowever, he continued to suffer until a competitor called Charles Mintz offered Walt Disney’s employees higher pay and took the majority of his workforce. It was then that Walt returned to a prior project about a mouse named Mortimer and transformed it into the beloved figure we know today as Mickey Mouse. I find it really encouraging that he pursued his passion for illustration and animation despite the difficulties he had in the beginning.

William Kentridge

William Kentridge, a South African artist, is also recognised for his charcoal animations. His approach for creating these videos involves drawing with charcoal on a sheet of paper, photographing it, then erasing portions of the drawing and adding other marks and gestures, and repeating this process until he has completed the stop motion animations concerning political subjects.

Below is a video of William explaining his working process for his animations

Ballerina

Considering the context of what I want my project to be about, I thought about an animated film made in 2016 called Ballerina that I once watched with youngest son. It is very poignant to the idea I have. The film is about two children who escape from an orphanage and go to Paris. In Paris the young girl pretends to be someone else to gain entry into the Opera Ballet School. The film follows Félicie’s journey as she navigates the many challenges while trying to pursue her dream of becoming a prima ballerina.

Below is a short trailer of the film.

I rewatched it to see the different ballet moves during the film and thought about how I need to understand the movement of a dancer for the project to be a success.

Next, I researched different dance poses within ballet and saved them into a mood-board to use later for reference material.

When it comes to creating a basic animation, I know what I need to do because I’ve already done some preliminary study on how to produce a simple animation using Adobe Photoshop. Also, this time, I’ll export the work as a movie file, so perhaps I won’t have the same problems as before.

Story plan

Next, I needed to come up with a story plan for my short animated video. I had already written about an idea of a dancer who struggled with bullying in my mind-map. As this is a subject matter that I have dealt with personally as a child it was something I felt passionate about. During secondary school I suffered survere bullying both emotionally and violently for many years. It made me think could I create something for other children to look at and find some inspiration to carry on with their dreams and succeed in life?

This is when I began writing out a story plan.

Story plan

Title

Twirling through turmoil

Characters

Main character – a shy, pretty, slim girl with a passion for dancing who comes from a poor background.

Class mates – Nasty, ugly, cruel children with no compassion

Teacher – A woman that believes in the young girl and gives her strength.

Beginning of the story

Emotional start about a young girl struggling to believe in herself after children teasing her.

Middle

Teacher asks the girl to stand up and talk about something she enjoys.

Sorting out the problem

The girl finds strength in what she believes in and stands up in front of her bully and shows them her passion of dance.

End

The class mates cheer the girl after amazing performance and want to be her friend.

Setting

In school

Next, I wrote out the story before starting to design the main character.

Draft story

As I write in my diary tears hit the page, I don’t fit in with the other kids at school.

All my life I have dreamed of being a dancer but it will never happen. I know that now I am just a weirdo and a loner. They laugh at my shoes and call me names, I feel alone.

(Next, is a page of insults that the bullies call the girl.)

Then one day at school, my teacher asked us all to stand up in turn and talk about something we enjoy.

(The girl talks to her self) Could I talk about dancing? Show them I can dance and that I’m not weird?

We were allowed 15 minutes to use the computers to find examples. my teacher called me up first I tried my best to ignore the whispers.

(Another page of insults from the bullies mocking her)

I felt sick as I scanned the room and looked at their faces.

“Well this is going to be boring” said one bully

(could use past images of faces from previous exercise)

“Look, Bean Pole is next, she is so ugly” said another bully.

“I can’t believe weirdo is going to talk.” said another.

My teacher gave me a big smile and a wink.

Although I was shaking and could hear them laughing I had to stand up for myself and what I believe in. I told myself it doesn’t matter if I don’t have the best shoes or the best clothes. I need to stand up not just to show my talent but to stand up to them.

(Illustration of lake)

I can do this! (she tells herself)

I began to stand up and my voice shook as I said ” I love to dance”

(This is where the animation begins of the girl standing up and dancing)

The whole class clapped and the whispers had changed

(A page of praise from the bullies)

From that moment my life changed for the better.

Putting it all together

For this story I wanted it to come across like the young girl was writing in her diary. So I decided to keep the layout and illustrations simple and mainly use black and white.

Using photoshop I selected the font Sugar Cream and typed out the main story.

Fig.3 Diary page 1 (2024)

Using Photoshop’s blur tool, I blurred parts of the letters to simulate teardrops hitting the page.

After I completed writing out the story, I began deciding which drawings I wanted to include in it. I attempted to choose places that evoked strong feelings and began illustrating in my sketchbook.

Fig.4 Sketchbook page 1 (2024)
Fig.5 Sketchbook page 2 (2024)

Looking back at through my work for this unit I thought the clay sculptures would be fun to add to the project and I decided to use them to represent the bullies.

Fig. 6 Clay model 1 (2024)
Fig.7 Clay model 2 (2024)
Fig. 8 Clay model 3 (2024)

For the part of the story that reads:

I decided to shut my eyes and think of my special place. A place where I have peace and can be myself.

I decided would be a lovely place to add my illustration of a lake that I had previously created for one of the exercises during this course.

Fig. 9 Lake (2024)

Next, using Photoshop I began animating the image of the young girl shown below.

Fig 10 Sketchbook 3 (2024)

Using this sketch as the first panel I then lowered the opacity and began a new drawing on a new layer slightly moving each limb. It was very time consuming and I now have even more respect for animators and the amount of work they put into their projects. Once all the frames had been finished there were a total of 107 frames to make up the video.

Fig. 11 Animation panels (2024)

Next, I had to work out how long it would take to read each panel and adjust the time accordingly. To give the animation more atmosphere and emotion I added music called Loneliness LongGrand Project from Pixabay.

Below is the final animation I hope you enjoy watching.

Reflection

This has been an incredibly hard assignment. I have spent a lot of time trying to technically understand how to create an animation. It took a lot of time researching online and watching many tutorials. I am relieved that I have finally completed it. However, I know I would like to go back to it and add more frames to make it flow more smoothly, make some adjustments to some of the drawings, and add more of an ending to the production. I am proud of the progress I have made, but I know there is still room for improvement. Going back to refine my work will hopefully only make it better in the end. I have learned so much throughout this process, and I am excited to continue learning more about creating animations and developing my skills. Overall, I am happy with the outcome of this assignment and am eager to see how I can make it even better. 

Refrences

Anderson, S. (n.d.). Bringing Your Webcomic. to Life: Create an Animated Comic! [online] SkillShare. Available at: https://www.skillshare.com/en/classes/bringing-your-webcomic-to-life-create-an-animated-comic/160113931/projects?via=watch-history [Accessed 20 Apr. 2024].

Enwezor, O. (2098). Swords Drawn: William Kentridge. [online] Frieze. Available at: https://www.frieze.com/article/swords-drawn-william-kentridge.

Ide, W. (2017). Ballerina review – city of light feet. The Observer. [online] 1 Jan. Available at: https://www.theguardian.com/film/2017/jan/01/ballerina-observer-film-review [Accessed 6 May 2024].

Project, G. (1AD). Loneliness Long. [mp3] Pixabay. Available at: https://pixabay.com/music/search/mood/sad [Accessed May 1AD].

The Art Newspaper – International art news and events. (2016). William Kentridge: an animated life. [online] Available at: https://www.theartnewspaper.com/2016/09/01/william-kentridge-an-animated-life [Accessed 6 May 2024].

Walt Disney. (n.d.). The Kansas City Years. [online] Available at: https://waltinkc.weebly.com/the-kansas-city-years.html.

Illustration list

Fig. 1 Fowler, G (2024) Mind map [sketch on paper] In possession of: the author: Gloucester

Fig. 2 Skillshare tutorial by Sarah Anderson, (N.D) [Skillshare screenshot] At https://www.skillshare.com/en/classes/bringing-your-webcomic-to-life-create-an-animated-comic/160113931/projects?via=watch-history [Accessed 20 Apr. 2024].

Fig. 3 Fowler, G (2024) Diary page 1 [sketchbook page] In possession of: the author: Gloucester

Fig. 4 Fowler, G (2024) Sketchbook page 1 [sketchbook page] In possession of: the author: Gloucester

Fig. 5 Fowler, G (2024) Sketchbook page 2 [sketchbook page] In possession of: the author: Gloucester

Fig. 6 Fowler, G (2024) Clay model 1 [Clay sculpture] In possession of: the author: Gloucester

Fig. 7 Fowler, G (2024) Clay model 2 [Clay sculpture] In possession of: the author: Gloucester

Fig. 8 Fowler, G (2024) Clay model 3 [Clay sculpture] In possession of: the author: Gloucester

Fig. 9 Fowler, G (2024) Lake [Acrylic painting] In possession of: the author: Gloucester

Fig. 10 Fowler, G (2024) Sketchbook 3 [sketchbook page] In possession of: the author: Gloucester

Fig. 11 Fowler, G (2024) Animation panels {Photoshop screenshot] In possession of: the author: Gloucester

Categories
Coursework Research Points, Part Three: Making

Research task: ​Paper Toys

Brief

Paper toys are essentially what their name suggests; they are toys made of paper. Find some specific artists who design paper toys and document examples of their work in your log. What is the purpose of paper toys? Who is their target audience? What is the draw to making paper toys as opposed to buying pre-made toys?

Visual Skills 2: Visual Exploration p106

Keywords from the brief

  • Find some specific artists who design paper toys and document examples of their work in your log
  • What is the purpose of paper toys?
  • Who is their target audience?
  • What is the draw to making paper toys as opposed to buying pre-made toys?

Seth

The first artist I examined was Gregory Gallant, a Canadian cartoonist better known by his cartoon name Seth. After seeing a few documentaries and reading about him, I realised that he is an artist who frequently writes graphic novels on the ordinary issues of life, such as people attempting to determine whether their lives have been successful.

Here’s one of the documentaries I watched in which he talks about his artworks. His large collection of projects caught my interest because he not only does commission work, but he also explores a variety of other artistic interests for personal enjoyment. These include a rubber stamp diary, a sketchbook, and he is developing a model city called The City of Dominion.

Throughout the documentary, I enjoyed his short animated film called The Creek. It reminded me of a local site called Soudley Ponds. In the 1930s and 1940s, villagers used man-made diving boards to swim during hot summer days. Today, however, it is a nature reserve full of fish and crayfish, as well as a place where people may take a stroll and view the stunning scenery.

I wanted to post a photo of people swimming in the ponds, but couldn’t find one. However, I was able to find some old images of the surrounding area and a woman describing what it used to be like on Facebook.

Fig. 1 Facebook post (2017)
Fig. 2 Old photos of Soudley village. (2017)

Below is an a photograph I took recently of Soudley ponds.

Fig. 3 Soudley ponds (2024)

Reflecting on Seth’s work, I think he is so successful because of his sheer determination and he is alway developing his artistic practice. Also, his written storytelling is as good as his artwork, which brings emotional depth to his graphic novels. The combination of the two enhances the overall storytelling experience. Looking at his artistic technique, he employs clean lines and a muted colour palette to create a vintage feel to his work.

Steve Monger

The next artist I have the pleasure of researching is one of my former tutors from one of my previous units at the OCA.  Not only is he an OCA tutor, but also a Graphics and Senior Lecturer at Bristol University. In his spare time, Stephen investigates photographic representations of location and is particularly interested in how photography might overlap and merge with other types of representation such as digital drawing and 3D modelling.

This leads me to the model making of buildings Stephen has produced using cardboard. Although part of his work included photography he also created many sculptures of building to show the viewer the different details that was otherwise inaccessible by the use of photography alone. Below are some photographs of one of these paper sculptures.

Fig.4 The making process of Pawnbroker (2008)
Fig. 5 The Pawnbroker (2008)

Thomas Demand

Similarly to Stephen, Thomas is a an artist who also builds realistic models of buildings. However, these are life-sized models of spaces and buildings using a selection of paper and cardboard. Interestingly, he then photographs these models and after destroys them so the photograph is the only record left.

Below is an interesting documentary I watched about Thomas’s work.

After watching it I was quite amazed at the sheer dedication and detail he puts into his art work, often taking weeks to construct them. What sets his work apart from other artists is not just the craftsmanship but also the depth of meaning within each piece. One example is called “Yellowcake”.

For this project, Thomas meticulously reconstructed the scene of the 2001 event involving the Embassy of the Republic of Niger in Rome, using paper and cardboard. It was at the Embassy information regarding Saddam Hussein’s alleged attempt to purchase uranium “yellowcake” was stolen.

Below is one of the photographs of his reconstruction.

Fig. 6 ‘Lemoncake’ (2007)

Through Demands craftsmanship and series of photography he invites viewers to think about the narrative and subsequent consequences of the event, which was the invasion of Iraq by the U.S. The fact that the alleged proof of Saddam’s attempt was later revealed to be forged adds a sense of tragedy to the narrative.

Looking at Demand’s interpretation of this event through his artwork offers people a different kind of engagement compared to a brief news report. I personally find it more thought provoking, intimate and memorable.

Amy Bennett

The final artist I researched is Amy Bennett, an American artist who has a unique approach when creating narrative paintings. This consists of constructing paper models and using them as reference material to observe and paint from. She often uses these models to create detailed and surreal scenes that explore themes of suburban life. By using these paper models, Bennett can explore different viewpoints and compositions before starting her painting. 

Each painting shows a different aspect of everyday life in a way that is both familiar and thought-provoking. In the video I watched below she states ” It’s a bit like being a fly on the wall, observing people and their interactions without them knowing.” (Bennett, 2011). This gives her paintings a vulnerability that is both captivating and intimate.

As a mother and wife, she has used the many challenges this brings, as well as the joys of life, as inspiration for her artwork. This can be seen in her work called “Nuclear Family,” which captures the complexity of love and relationships as well as the difficulties of family struggles. 

Below is a photograph of one of the paintings from the series “Nuclear Family.

Fig. 7 Animals (2018)

Her artistic style often features bold colours, abstract shapes, buildings and people. These elements combine to create a unique and engaging image. Looking at these works reminds me of my own experiences as a mother and wife and has prompted me and I should think others to reflect on everyday life.

What is the purpose of paper toys?

The purpose of paper toys is to provide entertainment and creative expression for children and adults alike. Not only is it easily accessible but as shown in this research task it also allows for endless creative possibilities.

Who is their target audience?

It depends on the artist who is making the paper toys and their intention for them. The target audience could be any age. It could be designed for pure enjoyment. On the other hand, the target audience might be to engage viewers in a political or cultural matter. To spread important messages and spark conversations. The artist may also aim to promote social change and awareness through their work.

What is the draw to making paper toys as opposed to buying pre-made toys?

There are many benefits to making paper toys, which are: 

  • The pure satisfaction of making something with your own hands that can be played with or explored.
  • Making paper toys allows for customisation and creativity in design, as discussed in Amy Bennett’s research.
  • From an environmental perspective, paper toys are more sustainable than plastic alternatives and can be easily recycled at the end of their life cycle.
  • Personally I would appreciate a handmade paper toy skilfully made, more than a bought plastic toy because to me it would hold more sentimental value.
  • In some cultures paper toys hold significance values for example the long-standing tradition of origami that originating from Japan.

References

Bennett, Amy. “Amy Bennett.” Www.amybennett.com, 2021, http://www.amybennett.com/home.html.

Bennett, Amy . “Artist Amy Bennett.” Www.youtube.com, Anthony Paget , 26 July 2011, youtu.be/yodJPR5hGic. Accessed 28 Mar. 2024.

Brownstein, Bill. “Film Animates the Life of Comic Book Creator Seth.” The Gazette, Bill Brownstein, 8 Oct. 2014, montrealgazette.com/entertainment/arts/film-animates-the-life-of-comic-book-creator-seth. Accessed 26 Mar. 2024.

Chamberland, luc. “Seth’s Dominion.” Www.youtube.com, 13 Mar. 2024, youtu.be/EJMKBiJuO6I. Accessed 28 Mar. 2024.

Demand, Thomas . “Thomas Demand: Animations | Exhibition | DHC/ART.” Www.youtube.com, 18 Jan. 2013, youtu.be/M-itI67quhE. Accessed 28 Mar. 2024.

Hoffman, Eric, et al. Seth: ConversationsPerlego, University Press of Mississippi, 4 Feb. 2015, http://www.perlego.com/book/561986/seth-conversations-pdf. Accessed 28 Mar. 2024.

kurkdjian, guillaume. “Amy Bennett.” Wertn.com, 22 May 2019, wertn.com/2019/05/amy-bennett/.

Maher, Daniel. “Amy Bennett Looks at the Complexities of Suburban Family Life in Her Miniature Paintings.” Www.itsnicethat.com, 10 Apr. 2019, http://www.itsnicethat.com/articles/amy-bennett-nuclear-family-art-100419. Accessed 28 Mar. 2024.

Monger, Stephen. “About : Stephen Monger.” Www.stephenmonger.com, 1995, http://www.stephenmonger.com/index.php/info/about/. Accessed 28 Mar. 2024.

—. “Mr Stephen Monger – UWE Bristol.” People.uwe.ac.uk, people.uwe.ac.uk/Person/StephenMonger. Accessed 28 Mar. 2024.

Shane, Robert R. “Amy Bennett: Nuclear Family.” The Brooklyn Rail, 4 Sept. 2019, brooklynrail.org/2019/09/artseen/Amy-Bennett-Nuclear-Family. Accessed 28 Mar. 2024.

Tylec, Laurie . “Acquisition: Thomas Demand “Embassy I,” from the Series “Yellowcake.”” Www.nga.gov, 30 Oct. 2020, http://www.nga.gov/press/acquisitions/2020/demand.html. Accessed 26 Mar. 2024.

Wehr, Anne. “Thomas Demand.” Frieze, 1 Apr. 2008, http://www.frieze.com/article/thomas-demand-1. Accessed 28 Mar. 2024.

Illustration list

Fig. 1 Facebook post (2017) [Facebook, screenshot] At:https://www.facebook.com/ForestBygoneHistory/photos/a.10150369899392595/10154391365347595/?type=3 (Accessed 26/03/2024).

Fig. 2 Old photos of Soudley village. (2017) [Facebook, screenshot] At:https://www.facebook.com/ForestBygoneHistory/photos/a.10150369899392595/10154391365347595/?type=3 (Accessed 26/03/2024).

Fig. 3 Fowler, G. (2024) Soudley ponds [Photograph, landscape] In possession of the author: Forest of Dean.

Fig.4 Monger, S. (2008) The making process of Pawnbroker [Paper sculpture] At: http://www.stephenmonger.com/index.php/the-prawnbroker/ (Assessed 26/03/2024).

Fig.5 Monger, S. (2008) The Pawnbroker [Paper sculpture] At: http://www.stephenmonger.com/index.php/the-prawnbroker/ (Assessed 26/03/2024).

Fig. 6 Demand, T (2007) Lemoncake [Paper sculpture] At: https://www.303gallery.com/gallery-exhibitions/thomas-demand?view=slider#7 (Accessed 25/03/2024)

Fig. 7 Bennett, A (2018) Animals [Painting] At: www.itsnicethat.com/articles/amy-bennett-nuclear-family-art-100419. (Accessed 26/03/2024).

Categories
Coursework Part Three: Making

Exercise 2: Slow

For this exercise I have to create a short comic strip based on the themes of slowness and pace.

Key words from the brief:

Option 3: A Comic Book

  • This option involves developing a simple narrative and then producing an illustrated storyboard in a comic book style
  • Have a look at a few comics or graphic novels and note down your thoughts on their respective styles in your log
  • Emulate one of the artists you have looked at in the production of your work, or you can work in your own style.
  • The theme of the exercise is based on slowness and pace
  • Keep it simple so that you can concentrate on making the panels of your storyboard interesting
  • Three page narrative, with either 6 or 9 panels per page.

Research

Before starting any sketchbook work I decided to do some research into comic books and comic book artists. Firstly, I looked at a comic called ‘Watchmen’ written by Alan Moore and illustrated by Dave Gibbons.

The Watchmen was originally a series of twelve comics that was published in 1986 – 1987, by DC Comics. Eventually it was complied together to make a graphic novel called’Watchmen’. Below is a lecture I watched from ArtsOne in which the teacher talks about the book. It was interesting to get a better understanding of the decisions that were made from an artistic point of view and getting a better understanding of the narrative of the comic.

Alan Moore  & Dave Gibbons – Watchmen

To get a closer look at the comics content and the illustrations, I looked at pages from Watchmen using Pinterest.

Key points noted from the lecture and my own interpretation of the artist.

  • Nine panel grid used throughout the book
  • Careful consideration of the composition of each panel
  • Capturing motion through the use correct use of composition and panel layout.
  • Realistic illustrations with a focus on facial expressions and body language.
  • Altering perspectives.
  • Overlapping pannels
  • Contrast of colours and emphasis on shadows and highlights.
  • Careful consideration of character design.
  • Detailed illustrations of architecture.
  • Muted colour palette enhances mood and atmosphere.

After I researched the illustrator Dave Gibbons and watched an interesting interview with him explaining his methods of working. I found it invaluable to see how he draws using Clip Studio Paint, I thought perhaps I could apply some of his methods to my own illustration work when I learn how to use Procreate, or perhaps Adobe Illustrator/ Photoshop.

Three points he recommended.

  • Be really good at your job
  • Be reliable
  • Be a nice guy.

Richard McGuire’s – Here

Next, I then looked into Richard McGuire’s graphic novel. It’s called “Here.” I found McGuire’s website online, and when I clicked on the link with the book information, I was astounded by the images and narrative displayed. It is one of the most imaginative books I have ever seen. Each page is organised in the same location, which is in the corner of a living room. The narrative effortlessly spans through many historical moments by jumping back and forth in time. The pages from the website excited me so much I had to buy the book.

Below are images from the book ‘Here’ that I downloaded to my iPad kindle app.

Upon completing the graphic novel, I became aware of how captivating and visually striking “Here” was—a study of space, time, and human behaviour as viewed through the lens of a single room. It is a fantastic source of inspiration for my illustration work and leads me to consider my relationship with my own home and the hidden secrets it may hold.

Notes that make the comic successful which I could apply to my own comic.

  • Single location
  • Minimalistic artwork to allow readers to understand the complex narrative
  • Line drawings
  • Limited colour pallette
  • Reoccuring graphics
  • Interconnecting panels, capturing the passage of time
  • Emotional connection (joy, sorrow, love)

Chris Ware’s – ‘Jimmy Corrigan: The Smartest Kid on Earth’.

Finally, I researched Chris Ware’s – ‘Jimmy Corrigan: The Smartest Kid on Earth’ by watching a couple of video reviews about the book and other research material.

Originally the story was a series of comic strips published in a weekly newspaper in Chicago, before being published as a standalone book in the year 2000. The narrative is based on a mid thirty’s man who is sad and lonely and constantly having to deal with his over bearing mother. Everything in his life is a little dull until one day he receives a letter from his estranged father asking to meet him. Jimmy then undertakes this trip and eventually meets his father. However, there is also a parallel story about his Grandfather who has a similar upbringing to Jimmy that is set in 1893.

Notes that make the comic successful which I could apply to my own comic.

  • Emotional connection
  • Relatable relationships
  • Passage of time
  • Grid based layout
  • Muted colour palette
  • Precise line work
  • Small lettering
  • Arrows to guide panels layout
  • Repetitive illustrations
  • Illustrates life

To get a better understanding of comics I read the book Studying Comics and Graphic Novels by Karin Kukkonen. The book goes into depths about how comics are laid out and how the viewer interprets the visual information in front of them.

Below are some notes I have made from the book to consider when creating my own comic.

  • Sometimes hand written text.
  • Emphasis on facial expressions.
  • Different postures of characters.
  • Size of lettering indicates if someone is shouting or talking quietly.
  • Character design Symbolism and metaphor.
  • Different perspectives in panels.
  • Gaze of the character can inform direction of page and importance.
  • Gestalt Theory- Similarity, Continuation, Closure, Proximity, Figure/ground, Symmetry and order.

Recently, I have purchased an iPad, having never owned one I am currently getting used to how to operate it. The main reason I purchased it was to learn how to use Procreate. Therefore I feel this exercise is a good opportunity to do so.

Idea generation

 Considering the word “slow,” I began creating a spider diagram.

The sentences circled in the mind map are ideas that I thought had the most promise for a short comic. After thinking carefully I decided to look more closely at the word insomnia. To this I created another mind map.

Idea development

I began sketching out thumbnail ideas using the thoughts from the mind map above. I felt the idea, which centres on a tired mother and wife trying to go to sleep but is having trouble falling asleep, was suitable for the term “slow.”

After sketching these ideas I also had a slightly different idea about a young boy who wouldn’t go to sleep. Again, I produced some thumbnail sketches for this concept too.

Comparing the two concepts I decided to go with the first idea about the tired mother/wife.

Next, I began sketching out some more detailed drawings for each panel before creating detailed visuals.

Visuals for page one

Using my sketches I then enhanced them using Adobe Photoshop by adding colour, highlights and shadows. After getting used to using Photoshop I managed to do some further drawing using the brush tool with a Manga Crisp brush to do the other drawings.

Visuals for page two

Visuals for page three

Final design

Please press the arrows on the slideshow to see the final design.

Reflection

What did you find most challenging?

This exercise was rather challenging because aside from my earliest memories of reading comics like Dandy, Beano, and Garfield, I had yet to find adult comics very appealing. Subsequently, I’m not used to seeing comic book formats and have had trouble with similar exercises in the past.  
Yet, as I began comic book research, I recognised I ought to be more open-minded of the various inspirations available to me. For example,  I liked reading Richard McGuire’s graphic novel Here,  and I’m sure there are many other comics and graphic novels I’d like to read.

Creating comic book-style artwork posed another significant challenge for me. I delved into various digital drawing software options, such as Procreate, Adobe Illustrator, and Clip Studio Paint, under the assumption that digital tools were the optimal choice for this style of work. However, my lack of experience with these programs led to unsuccessful attempts at drawing. Consequently, the majority of my illustrations were created by hand and subsequently enhanced using Photoshop. Despite this setback, I gradually gained confidence as I refined my drawing skills and identified a suitable digital brush for sketching. Towards the end of the comic, I successfully produced several drawings entirely through digital means. This experience has boosted my confidence to explore other software programs and embark on tutorials, particularly focusing on improving my skills in Procreate.

Is establishing a particular pace something that you have experimented with before?

Yes, I have experimented establishing a particular pace before in the past. This was achieved in the unit, Key Steps in Illustration where I illustrated making a cup of tea over a small time frame. This work can be seen by clicking the following link. https://kolb2016.wordpress.com/2016/10/14/giving-instructions/ . Also for the same unit in Assignment five I had to produce a series of illustrations for a poster entitled “How to train your dog in seven days” again this can be seen by clicking the following link. https://kolb2016.wordpress.com/2018/03/24/assignment-5/ In both of these previous exercises I remember struggling with creating successful layouts but reflecting on my previous work I am happy that my technical skills and illustrations have since improved.

Would you attempt this again and if so how would you change your approach?

Absolutely, I would try this again. I really loved making the final comic strip, and the people I showed it to—friends, family, and fellow students enjoyed reading it.

Before embarking on a similar project however, I would like to read more graphic novels, and attend more tutorials on comics. As this can only improve upon the outcome and teach me more about comic styles.

During this exercise, I did take part in a study event with the university called Creating Comics for Beginners Workshop.

It was helpful to hear other peoples questions and ask a professional in the industry questions. I showed Julian Gray who is a comic artist one of my illustrations and he said he really liked it and would be interested to see the final outcome. He also said not to include speech bubbles like the one shown below because he said they are dated and to stick to a six panel layout if I am new to designing a comic.

I received several helpful resources from the session, which I will review later and utilise some of the advice for my future work.

References

https://www.facebook.com/CreativeBloQ (2018). The designer’s guide to Gestalt Theory. [online] Creative Bloq. Available at: https://www.creativebloq.com/graphic-design/gestalt-theory-10134960.

Kukkonen, K. (2013). Studying Comics and Graphic Novels. Chichester: Wiley Blackwell.

McGuire, R. (n.d.). Here. [online] Richard McGuire. Available at: https://www.richard-mcguire.com/new-page-4.

McGuire, R. (2020). Here. Pantheon.

Wikipedia. (2022). Jimmy Corrigan, the Smartest Kid on Earth. [online] Available at: https://en.wikipedia.org/wiki/Jimmy_Corrigan.

Categories
Coursework Part Three: Making

Exercise 1: Fast 

WARNING!

CONTENT CONTAINS SOME EXPLICIT IMAGES DUE TO LIFE DRAWINGS OF NAKED MODELS.

Option one: Rapid Portraits

Brief:

For this exercise, I had to use a modelling material to produce a range of rapid portraits. With a maximin time of three minutes for each model.

To begin the exercise, I printed off a selection of portrait expressions from the internet that I wanted to try and capture. From this reference photo, I picked ten to try and model with my selected material.

Fig. 1 Facial Expressions reference project (2012)

Next, I gathered some of my son’s plasticine modelling clay that he uses for animation purposes, some modelling tools and put a three-minute timer on my laptop.

Fig. 2 Materials (2024)

Below are ten facial expressions I tried to capture with my portrait models.

Shocked

Fig.3 Shocked (2024)

Tired

Fig.4 Tired (2024)

Holding breath

Fig. 5 Holding Breath (2024)

Angry

Fig. 6 Angry (2024)

Resting face

Fig. 7 Resting face (2024)

Scared

Fig.8 Scared (2024)

Laughing

Fig.9 Laughing (2024)

Embarrassed

Fig. 10 Embarrassed (2024)

Looking up

Fig. 11 Looking up (2024)

Looking down

Fig. 12 Looking down (2024)

For an extra challenge, I tried to capture a confused facial expression with a one-minute time limit.

Fig.13 Confused (2024)

Reflection

I really enjoyed this exercise. I often find I don’t leave enough time to play in my work and this was just that playing. As an older child, my favourite hobby was sculpture and making pots on my refurbished potter’s wheel. So, to be able to sit and sculpt portrait models was not only fun but I was able to reminice.

Working with the clay rapidly was made challenging by the three-minute timer.  I haven’t used plasticine since I was maybe seven years old, and I forgot that it’s fairly hard and requires hand warming before handling. Therefore this was an extra challenge.

Seeing how much expression I could achieve in the allotted time was interesting but I was happy with how much information I could portray with each sculpture. The ones that I struggled with the most were the ones that were smiling and looking down. It’s interesting to see that I also have difficulty when I try and draw these angles. So maybe to get better at them, I need to study them more in my sketchbook.

If I was to try this again it would be interesting to see how the sculptures would look using a single-colour clay. Would I still capture all of the expressions?

Another option

Option two’s brief appealed to me too and I believed it would enhance my illustration capabilities, even though I could have completed Option One alone for this task. It meant I would have the opportunity to do some more exploring.

Option 2:​ Continuous Line Drawing

Brief

For this exercise, I had to create various continuous line drawings. (This means making drawings without taking my drawing tool off the paper until it is complete. ) With an added challenge of a maximum time limit of three minutes for each.

Research

Before starting to draw, I researched some examples of artists who use this technique in their practice.

Pablo Picasso 

One of the masters of art during the 20th century was Picasso. During this time he drew many pictures using continuous lines. It is quite amazing to see the amount of detail and complexity he can convey, in what appears at first to be a simple drawing. When looking at the drawing of the horse below I enjoy how he has captured the sense of movement with his fluid use of line.

Next, I watched the short film below which is about an exhibition of Picasso’s line work dating from his first to last drawings (1901-1969). There are 100 sketches in total some never seen by the public before. What I like about his line work is how expressive and creative he is. In the video, you can see how he challenges himself to look at things in new ways and experiments with lines.

Other well-known artists who use lines are Egon Schiele, Sherrie Levine, Andy Warhol, and Henri Matisse.

Henri Matisse

Matisse produced artwork during the same time as Picasso and there are some similarities in their artwork such as how they used line. Yet, there are some differences I think Picasso’s work was a little more complex especially when he started experimenting with cubism where his lines become much more angular and intricate. Where as Matise’s work was much more decorative and simplistic.

Al Hirschfeld

Al Hirschfeld was a 20th century illustrator best known for his black and white line drawings of caricatures. He had an impressive nine decades of illustrative work, including working for the New York Times. On the website https://www.alhirschfeldfoundation.org I found many examples of his work to study. I really enjoyed researching his work they are full of movement, humour, expression and cheekiness.

DFT

Next, I wanted to see what illustrators today may be using the continuous line technique in their practice and came across a French duo of artists called DFT (differantly). It excited me to see that their work has attracted interest from world famous brands such as Apple, Hermès, Nike and Adidas.

Below is a video of one of the artist showing how they create their work. I found it incredible how quickly the illustrations were drawn but amazingly there is still such large amounts of detail.

After, researching past and present-day artists that have used this method I have to say I am a little apprehensive at what I will be able to achieve especially with a maximum time-limit of three minutes but looking forward to experimenting.

Continuous line sketches

To begin the continuous line sketches I began with a sheet from my sketchbook and used one of my clay models as a still life to draw from. This was a warm up sheet before starting properly as it has been some time since I have sketched anything.

Fig. 14 Warm up sketches (2024)

I was surprised at how difficult it was to record information quickly without lifting my pen off the paper and found that I seemed to be only able to record half the face unless I went back over some of the lines I had previously drawn.

Now that my hand and eye coordination had warmed up, I set my timer for one minute and began sketching the same clay model.

Fig. 15 Shocked line drawing (2024)

Interestingly, with more practicie the lines to each of the drawings are now much more fluid and I am able to record more information.

Fig. 16 Tired line drawing (2024)

Again, setting my timer I practiced more continuous line drawings. Once more, I used one of my sculptures to practise this. The hand added an additional element to the face’s shape, making it more difficult to capture, but overall, I believe the sketches capture the essence of the sculpture.

Following my attempts at drawing expressions in lines, I wondered what it would be like to sketch an actual person. Researching online  I came to a website that assists artists by providing images of models in different poses. The webpage also allows you to set a timer, so I used the two-minute setting for each of the upcoming line drawings. Here are some of my sketches.

Fig. 18 Life drawing pose 1 (2024)

Fig. 19 Life drawing pose 2 (2024)

The sketches are not exactly true to scale or have captured every detail but I am pleased I have managed to capture the women’s poses.

After, I thought would I be able to do the same for a male model? Searching on the website I found three photos of male models to use for reference.

Fig.20 Life drawing pose 3 (2024)

The first sketch I did was the middle one, the second was the one to the right and finally the one to the left was the last sketch I drew. It was interesting to see the line become more fluid the more I practiced and that the last drawing has recorded more information and done so more accurately.

Reflection

This continious line drawing exercise has been an enjoyable one. Having a short time limit has made me not worry about making mistakes but think quickly about what is the best way to convey what is in front of me.

It has been beneficial for strengthening my hand and eye coordination and has made me make deliberate choices in the placement of each mark. This exercise will undoubtedly help improve my drawings if I practice this exercise often.

References

About – DFT – minimalist line art (no date) DFT. Available at: https://www.dft.art/about (Accessed: 01 February 2024). 

Al Hirschfeld (no date) Bio. Available at: https://www.alhirschfeldfoundation.org/bio (Accessed: 01 February 2024). 

Brilliant single line drawings by differantly (aka DFT) (2018) YouTube. Available at: https://youtu.be/xaiUyI9OB5w (Accessed: 01 February 2024). 

Figure study tool (no date) Line of Action. Available at: https://line-of-action.com/practice-tools/figure-drawing (Accessed: 01 February 2024). 

Gallery, G. (2018) Who’s next? – DFTart-director-portfol. Available at: https://www.geneycleegallery.com/post/who-s-next-dft (Accessed: 01 February 2024). 

Picasso the line (2016a) YouTube. Available at: https://youtu.be/OrPwBPwqI3Y (Accessed: 01 February 2024). 

Picasso the line (2016b) YouTube. Available at: https://youtu.be/OrPwBPwqI3Y (Accessed: 01 February 2024). 

R, T. (2012) Facial Expressions Reference ProjectDeviant Art. Available at: https://www.deviantart.com/tamarar/art/Tammy-s-facial-expressions-313627461 (Accessed: 01 February 2024). 

List of illustrations

Fig. 1 Tamara, R. (2012) Facial Expressions reference project. [Photograph, Portrait] At: https://www.deviantart.com/tamarar/art/Tammy-s-facial-expressions-313627461 (Accessed 01/01/2024). 

Fig. 2 Fowler, G (2024) Materials. [Photograph, landscape] In possession of: the author: Forest of Dean. 

Fig. 3 Fowler, G (2024) Shocked. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 4 Fowler, G (2024) Tired. [Photograph, portrait] In possession of: the author: Forest of Dean.  

Fig. 5 Fowler, G (2024) Holding breath. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 6 Fowler, G (2024) Angry. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 7 Fowler, G (2024) Resting face. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 8 Fowler, G (2024) Scared. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 9 Fowler, G (2024) Laughing. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 10 Fowler, G (2024) Embarrassed. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 11 Fowler, G (2024) Looking up. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 12 Fowler, G (2024) Looking down. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 13 Fowler, G (2024) Confused. [Photograph, portrait] In possession of: the author: Forest of Dean. 

Fig. 14 Fowler, G (2024) Warm up sketches. [Drawing] In possession of: the author: Forest of Dean. 

Fig. 16 Fowler, G (2024) Tired line drawing [Drawing] In possession of: the author: Forest of Dean. 

Fig. 17 Fowler, G (2024) Warm up sketches. [Drawing] In possession of: the author: Forest of Dean. 

Fig. 18 Fowler, G (2024) Life drawing pose 1. [Drawing] In possession of: the author: Forest of Dean. 

Fig. 19 Fowler, G (2024) Life drawing pose 2. [Drawing] In possession of: the author: Forest of Dean. 

Fig. 20 Fowler, G (2024) Life drawing pose 3. [Drawing] In possession of: the author: Forest of Dean.